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leadingrunner
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Post subject: Re: Minecraft Posted: Sun Nov 06, 2011 4:06 pm |
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Condor |
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Joined: Sun Nov 07, 2010 9:05 pm Posts: 162
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Yeah sorry about that. After the update I went in search of a NPC village. And as you can see I apparently found the biggest ocean ever spawned in Minecraft. So do whatever you have to do cutting wise. lol.
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gel
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Post subject: Re: Minecraft Posted: Sun Nov 06, 2011 9:31 pm |
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Joined: Sun Jun 21, 2009 5:02 pm Posts: 841
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Al Fire 101
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Post subject: Re: Minecraft Posted: Tue Nov 08, 2011 5:08 pm |
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Renegade Heroes |
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Joined: Sat May 23, 2009 11:43 pm Posts: 805 Location: Waukesha, WI
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gel
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Post subject: Re: Minecraft Posted: Mon Nov 14, 2011 12:57 pm |
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Joined: Sun Jun 21, 2009 5:02 pm Posts: 841
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Earl
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Post subject: Re: Minecraft Posted: Mon Nov 14, 2011 1:07 pm |
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Joined: Mon Mar 13, 2006 12:27 pm Posts: 2474 Location: San Francisco, CA
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gel wrote: So that's what that hideous giant thing is. I mean, uh... good job. Do you have a zoning permit for that?
He tried to use eminent domain to get rid of my Ice Tower, but instead he decided to build around it. Chu's Choo-Choo Railways' line through the area still needs to be rebuilt though.
_________________ ============================================== "Jurisprudence Fetishist Gets off on a Technicality" -The Onion
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Th1zZ
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Post subject: Re: Minecraft Posted: Sun Nov 20, 2011 2:01 am |
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Joined: Sat Dec 22, 2007 12:12 am Posts: 45
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so wheres the zambies
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gel
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Post subject: Re: Minecraft Posted: Tue Nov 22, 2011 1:27 am |
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Joined: Sun Jun 21, 2009 5:02 pm Posts: 841
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I think the zambies are coming on a new map, when we start a new survival map. Unless everyone just wants me to turn on monsters on the current map.
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Earl
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Post subject: Re: Minecraft Posted: Mon Feb 27, 2012 10:15 pm |
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Joined: Mon Mar 13, 2006 12:27 pm Posts: 2474 Location: San Francisco, CA
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_________________ ============================================== "Jurisprudence Fetishist Gets off on a Technicality" -The Onion
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gel
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Post subject: Re: Minecraft Posted: Sat Mar 03, 2012 5:40 am |
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Joined: Sun Jun 21, 2009 5:02 pm Posts: 841
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Survival server is up! It's the same IP, different port.
76.166.129.128:25566
Note the 25566, whereas the old server, which is still running, is 25565 (default MC port).
This is a survival server! The default spawn biome is snow, and creepers are already everywhere! I need light.
Oh btw, there are no ops on this server, not even me. Of course, I have access to the server console, but it's survival! It's more fun if you don't spawn stuff for yourself. Hope to venture out with you soon!
Edit: changed server IP
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Last edited by gel on Thu Jun 21, 2012 12:15 am, edited 2 times in total.
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leadingrunner
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Post subject: Re: Minecraft Posted: Sat Mar 03, 2012 2:35 pm |
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Condor |
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Joined: Sun Nov 07, 2010 9:05 pm Posts: 162
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gel
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Post subject: Re: Minecraft Posted: Mon Mar 05, 2012 3:13 pm |
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Joined: Sun Jun 21, 2009 5:02 pm Posts: 841
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Quick update: Looks like my internet is down at home or something. Can't access the servers nor my computer. Will check on it tonight. I wonder if the sprinklers went off...
- Public Service Announcement -
By the way, animals don't respawn anymore in the more recent versions of Minecraft. This means they'll randomly spawn when a chunk is newly created (unexplored land), but if you kill all the pigs in an area, it will never naturally have more pigs. Try to keep this in mind and breed animals. Don't make me build Noah's Ark and save 2 of each animal for breeding!
I know cow steaks are tasty and filling, but you know what else cows are good for? Infinite milk! Combine that with the eggs my chickens have been laying (LOTS of eggs), some sugar from my sugar farm, and you've got yourself a lot of cakes to eat. I'm not lying about the cake.
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Th1zZ
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Post subject: Re: Minecraft Posted: Mon Mar 05, 2012 7:16 pm |
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Joined: Sat Dec 22, 2007 12:12 am Posts: 45
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the cake is a lie
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gel
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Post subject: Re: Minecraft Posted: Mon Mar 05, 2012 8:22 pm |
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Joined: Sun Jun 21, 2009 5:02 pm Posts: 841
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The servers are back up. The power went out and my back up batteries only last so long. It must have gone out for over an hour at least. Never happened here before.
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gel
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Post subject: Re: Minecraft Posted: Tue Mar 06, 2012 11:17 am |
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Joined: Sun Jun 21, 2009 5:02 pm Posts: 841
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REALTIME SURVIVAL MAP*http://dl.dropbox.com/u/38464351/minecr ... index.htmlCool stuff: - uses Google maps tech to render and display - the coordinates on the map match the ones in game - North is to the upper left (I can't rotate the render but most of our stuff faces north and east :S) - if you want to link someone to a specific spot, e.g. here is Moniker's new desert home, you can do so at any time since the URL changes as you move around and zoom! http://dl.dropbox.com/u/38464351/minecr ... 28/max/0/0* not really realtime, but updated often, maybe automated if Moniker can make me a script
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Last edited by gel on Tue Mar 06, 2012 11:26 am, edited 2 times in total.
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leadingrunner
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Post subject: Re: Minecraft Posted: Tue Mar 06, 2012 11:20 am |
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Condor |
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Joined: Sun Nov 07, 2010 9:05 pm Posts: 162
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I don't always fall into lava; but when I do, I'm carrying diamonds, a ton of ore, and 22 levels of experience. gel wrote: The servers are back up. The power went out and my back up batteries only last so long. It must have gone out for over an hour at least. Never happened here before. Good to hear it wasn't something more serious.
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gel
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Post subject: Re: Minecraft Posted: Tue Mar 06, 2012 11:27 am |
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Joined: Sun Jun 21, 2009 5:02 pm Posts: 841
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leadingrunner wrote: :boohoo: I don't always fall into lava; but when I do, I'm carrying diamonds, a ton of ore, and 22 levels of experience. HK told me, haha. Coming back or are you rage quitting forever?
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leadingrunner
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Post subject: Re: Minecraft Posted: Tue Mar 06, 2012 1:16 pm |
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Condor |
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Joined: Sun Nov 07, 2010 9:05 pm Posts: 162
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Sadly this time I'm referring to a separate incident that occurred this morning. I can't stay away.
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Earl
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Post subject: Re: Minecraft Posted: Tue Mar 06, 2012 5:34 pm |
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Joined: Mon Mar 13, 2006 12:27 pm Posts: 2474 Location: San Francisco, CA
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Awesome map visualization, gel!
_________________ ============================================== "Jurisprudence Fetishist Gets off on a Technicality" -The Onion
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gel
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Post subject: Re: Minecraft Posted: Wed Mar 07, 2012 12:03 pm |
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Joined: Sun Jun 21, 2009 5:02 pm Posts: 841
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Thanks, Earl! I have it set to update automatically every day at 5am (render is pretty fast, but online sync takes around 20-60 minutes depending on what changed). Everyone should be able to use the same link and just watch the world expand! My new red mushroomier home, which you still can't see the front of: http://dl.dropbox.com/u/38464351/minecr ... 554/-1/0/0Nice stuff, everyone! Take a peek at what everyone's been doing (on the surface level)
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Earl
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Post subject: Re: Minecraft Posted: Wed Mar 07, 2012 12:41 pm |
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Joined: Mon Mar 13, 2006 12:27 pm Posts: 2474 Location: San Francisco, CA
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Man, I see we're not immune from chunk discontinuities in 1.2 . But glad to see the map is staying somewhat small, no Magellan wannabes yet. I also want to torch up the central area so it's not as snowy. Make some nice pasture and farmland (and keep the monsters at bay).
_________________ ============================================== "Jurisprudence Fetishist Gets off on a Technicality" -The Onion
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Earl
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Post subject: Re: Minecraft Posted: Fri Mar 09, 2012 2:23 pm |
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Joined: Mon Mar 13, 2006 12:27 pm Posts: 2474 Location: San Francisco, CA
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Can we have a "No Cobblestone Cubes" rule? I'm talking about boring structures like this: http://dl.dropbox.com/u/38464351/minecr ... 472/-1/0/0
_________________ ============================================== "Jurisprudence Fetishist Gets off on a Technicality" -The Onion
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gel
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Post subject: Re: Minecraft Posted: Fri Mar 09, 2012 2:48 pm |
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Joined: Sun Jun 21, 2009 5:02 pm Posts: 841
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Haha. She said last night that she was just building a home out of cobblestone for now since she wanted to have her own safe home. She mentioned replacing the cobblestone later, with something nicer. However, I think that's a) unlikely due to how large it is and how much it's hovering in the air, and b) even if she does replace it with fancy brick, it'll still be a big cube made up of fancy brick.
Also, although I often joke about needing a "zoning permit," There is a gameplay reason for not building stuff above other people's stuff on land. A fair amount of stuff in the game requires a clean line of sight to the sky. If there is any obstruction, that can change crop growing speed, light levels (massive shadows), and the fact that we built things outside so we would be outside, not under someone else's roof/floor.
Let's be courteous about that! (and yes I built that red mushroom on your tower as a joke, Earl. Feel free to destroy it, or leave it as a monument to my greatness.
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Earl
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Post subject: Re: Minecraft Posted: Fri Mar 09, 2012 2:56 pm |
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Joined: Mon Mar 13, 2006 12:27 pm Posts: 2474 Location: San Francisco, CA
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gel wrote: Let's be courteous about that! (and yes I built that red mushroom on your tower as a joke, Earl. Feel free to destroy it, or leave it as a monument to my greatness. I'm going to incorporate it into the build just to counter-troll you. It actually gave me a cool idea. Need... more.... sand....
_________________ ============================================== "Jurisprudence Fetishist Gets off on a Technicality" -The Onion
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Earl
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Post subject: Re: Minecraft Posted: Mon Mar 12, 2012 9:57 am |
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Joined: Mon Mar 13, 2006 12:27 pm Posts: 2474 Location: San Francisco, CA
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gel
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Post subject: Re: Minecraft Posted: Mon Mar 12, 2012 10:26 am |
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Joined: Sun Jun 21, 2009 5:02 pm Posts: 841
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Earl wrote: (At least the exterior.) Nice! I hope the inside is going to be inhabitable office space. I need somewhere to plot my scheme to take over the world. Also, if you don't yet have a stop on Moniker's NetherNetwork™, you're not hip.
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