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 Post subject: Server Crashing - We're working on it
PostPosted: Mon Jul 18, 2011 8:14 pm 
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Just to let you guys know, we're still trying to get the server going without crashing. The crashing is very minimal now, but still there. We're trying.

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 Post subject: Re: Server Crashing - We're working on it
PostPosted: Fri Jul 22, 2011 2:50 pm 
Renegade Heroes
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Hopefully this latest patch helps out the server crashing:
Team Fortress 2
  1. Fixed a Linux dedicated server crash caused by the Replay director
    1. Crash would happen whether the server was capturing Replays or not
  2. Fixed the Map Stamps Collection bundle missing in the store
  3. Fixed dedicated server ENTITY_CHANGE_NONE console spam
  4. Improved the impact sounds for the Cow Mangler 5000’s projectiles
  5. Optimized many particle effects related to the Cow Mangler 5000 and the Righteous Bison
  6. Reduced the ConVar fov_desired to have a lower bound like the Replay editor
  7. Updated the Cow Mangler 5000 to display the drawbacks in its attribute list
  8. Updated the gamehaptics file
    1. Added recoil/draw/crit/reload forces for the Cow Mangler 5000 and the Righteous Bison
    2. Added charge shot force for the Cow Mangler 5000
    3. Refined the Demoman's Stickybomb Launcher/Pipe Bomb Launcher reload forces
  9. Updated the localization files


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 Post subject: Re: Server Crashing - We're working on it
PostPosted: Fri Jul 22, 2011 4:10 pm 
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Oh good god I hope that's what we've been waiting for. FYI, I updated the server as of 4:15pm.

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 Post subject: Re: Server Crashing - We're working on it
PostPosted: Fri Jul 22, 2011 5:43 pm 
Condor
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Still need to fix the 23 player count and the fact that most maps aren't available via nomination. Not too thrilled at that fact that one team has 1 more player over the other. :P

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