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Final Fantasy tech demo 2012

Posted: Wed Jun 06, 2012 9:16 pm
by Jinxter
First rate animation
Camera work...needs work. What is it with directors that believe that going in close with only blurry action to watch 'heightens' anything?
- Pull the camera back and allow us to SEE the action for ourselves...
Story actually had me interested...
Want to see more of this...